Give a ahortest path from a source in an unweighted graph using an adjacency list.
Difficulty level
This exercise is mostly suitable for students
#include<stdio.h>
#include<stdlib.h>
#define N 20
typedef int element;
typedef struct
{
element data[N]; /* queue content */
int front, length;
} queue;
typedef struct node {
int vertexNumber;
struct node * next;
} node;
typedef struct {
int V;
int E;
node** Adj; //array of linked list
} Graph;
queue CreateQueue()
{
queue q;
q.front = 0; q.length=0;
return q;
}
int isEmptyQueue(queue q)
{
return q.length == 0;
}
int isFullQueue(queue q)
{
return q.length ==N;
}
int EnQueue(queue *q, element e)
{
if (isFullQueue(*q)) return 0;
q->data[(q->front + q->length)%N] = e;
q->length = q->length + 1;
return 1;
}
int DeQueue(queue *q)
{
if (isEmptyQueue(*q)) return 0;
q->front=(q->front + 1) % N;
q->length--;
return 1;
}
int Front(queue q, element *e)
{
if (isEmptyQueue(q)) return 0;
*e = q.data[q.front];
return 1;
}
Graph* adjacencyList() {
int i, x, y;
node * temp, *temp2;
Graph* G=(Graph*) malloc(sizeof(Graph));
printf("Enter the number of Vertices: ");
scanf("%d", &G->V);
printf("Enter the number of Edges: ");
scanf("%d", &G->E);
G->Adj = (node **)malloc(G->V * sizeof(node));
for (i = 0; i < G->V; i++) {
G->Adj[i] = (node *)malloc(G->V * sizeof(node));
G->Adj[i]->vertexNumber = i;
G->Adj[i]->next = NULL;
}
for (i = 0; i < G->E; i++) {
printf("Enter the edge: ");
scanf("%d %d", &x,&y);
temp = (node*)malloc(sizeof(node));
temp->vertexNumber = y;
temp->next = NULL;
temp2 = G->Adj[x];
while (temp2->next != NULL)
temp2 = temp2->next;
temp2->next = temp;
}
return G;
}
void UnweightedShortestPath(Graph *G, int s) {
queue q;
int v, w;
int *distance, *Path;
node * head;
Path = (int *)malloc(G->V * sizeof(int));
distance = (int *)malloc(G->V * sizeof(int));
for (v = 0; v < G->V; v++)
distance[v] = -1;
q = CreateQueue();
EnQueue(&q, s);
distance[s] = 0;
while (Front(q, &v)) {
DeQueue(&q);
head=G->Adj[v]->next;
while(head)
{
if (distance[head->vertexNumber] == -1) // each vertex examined at most once
{
distance[head->vertexNumber] = distance[v] + 1;
Path[head->vertexNumber] = v;
EnQueue(&q, head->vertexNumber); // each vertex enqueued at most once
}
head= head->next;
}
}
for (v = 0; v < G->V; v++)
printf("%d to %d weight %d\n", Path[v], v,distance[v] );
}
void test() {
Graph *G = adjacencyList();
UnweightedShortestPath(G, 2);
}
int main()
{
test();
return 0;
}
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